Sequence game – whole class activity
To further create engagement, you could print out checker/chess boards, have students choose a token (either individually or in pairs), and follow a set of directions.
Limited, low, or no vision:
For those with limited, low, or no vision, ice-cube trays or similar with tactile grid lines could be used instead of a checker/chess boards. Complexity can be increased by joining two ice-cube trays to make a larger grid.
You may also wish to model an example set of instructions on the whiteboard to make sure students understand what is expected of them.
For background notes about coding, programming and computational thinking download this PDF
Discuss the importance of instructions. Explain that digital technology systems are not magic: they follow instructions.
For example: Today we will be:
Learners have a clear understanding of what they are learning and can see how it fits into bigger context.
WILT chart displayed on the wall (What I am Learning Today).
Model the control buttons on a Bee-Bot.
Encourage students to spend some time playing with the Bee-Bots to work out a sequence of steps needed to:
Provide students with challenges. For example:
making a video recording with commentary about the algorithm they have used (Explain Everything app)
Sharing solutions – whole class activity